Splinterlands: New Rank Rewards System Changes and Future Plans

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(Edited)

Yesterday, the Splinterlands team published a post describing the upcoming changes that will come to the new ranked rewards system.

Two of the changes will come into effect in 4 days, on Tuesday, June 28th. They are:

  • Daily Focus Chests Based on Current League
  • Starter Card RShares Reduction Formula Change

Let's take them one by one.

Daily Focus Chests Based on Current League

Currently, both season chests and focus chests are based on the highest league attained during the previous season.

After feedback and analyzing stats of the first season after the introduction of the new ranked rewards system, the team decided to change how things work for focus chests, but keep the same rule for season chests.

So, after the update from Tuesday (probably from the next day, since this is not a season-wide change), we will earn chests based on the league we are in when we start the new daily focus.

At first, I thought I will not feel a positive impact from this change, usually playing for the champion chests.

But then I reconsidered. While the content of champ chests is much better, on average, than the content of other chests, that average is greatly improved by a great DEC pull or a legendary card or a GF, or if you are really lucky, a GFL. And often more packs than in other chests. But in general, you get a lot of the regular cards you get for lower league chests and smaller DEC amounts (for champ chests). I've been so unlucky one time this season and only had potions for my daily focus chests.

So, maybe getting more focus chests when we start in the lower league is a very good idea. I get to experience both sides of the coin: more chests in diamond or even gold, and also champion chests for my season points and if/when I reach Champion League.

Starter Card RShares Reduction Formula Change

That's another interesting, and probably unexpected change that will see the light of day next Tuesday.

Currently, the reduction of rewards when using starter cards is linear, but it seems that's not enough to incentivize owning and renting cards to the levels expected.

With this change, the reduction of rewards is polynomial, more exactly cubed, and associated with the rating in the Rshares formula.

The Splinterlands team gives a simple example in their post, which I advise you to read to have the information from the source.

If someone uses 1 starter card out of 4 total, the formula turns into

from what we have right now

That almost halves the reward shares, from 750 to 421.875, in this case.

If anyone thought a 25% reduction was acceptable before, let's see if they believe the same way with a 50%+ reduction.

And think about it, 1 card can be the summoner, so if the player uses a starter summoner and 3 other cards he owns or rents he loses more than 50% of the reward shares starting with this update.

Personally, this update doesn't affect me, since I don't play with starter cards at my level. But it should be good for the Splinterlands economy and the rental market, and I am interested that both do well.


That's what we will see on Tuesday's update. But the post also talked about future plans:

  • New Daily Focuses
  • Daily Focus Mechanic Update
  • Season Rentals

Without knowing more than it was presented, I am the most excited about the second one.

But let's talk about them.

New Daily Focuses

This is not something new. Matt talked about introducing new daily focus missions for a while now.

What we learned new is that they'll add about 10-15 new daily focuses based on groups of abilities, rather than individual ones, which to me sounds great for the variety of the teams used.

Something else we learned is that the new daily focuses will coexist with the existing splinter-based ones.

Daily Focus Mechanic Update

Now that's a plan (considered) I didn't expect and I totally agree with it. To be able to earn focus points every day, regardless if you play the daily focus or not. And only receive a bonus if you stick to the focus mission.

The "quantity" of bonus will be important to determine whether players will continue to play focus-only or vary their teams. There is still the variable of those who rent specifically for a splinter, and who will likely play that splinter no matter what if it's profitable.

So, will the bonus be something like the bonuses that affect the Rshares formula now or more consistent? Without knowing anything, I believe it'll be either more consistent or simply... different, affecting the Rshares formula more radically for daily focus.

Season Rentals

They will be also working to introduce the season rental option. Such a rental contract will work from the day cards are rented to the end of the season. Payment is daily, and both parties can request to cancel the rental during the season, but it will only be executed at the end of the season.

I am sure some will take advantage of this new system. Personally, in the beginning, I'll adopt a wait-and-see approach. I wouldn't like to rent for the entire season and the prices to move significantly higher during the season.

I believe the new system is beneficial for the rental market. Here are two reasons:

  • there will be more predictability in the market
  • part of the rentals will be locked in season contracts, which will force the market up for daily rentals, due to lower offer

How do you see the upcoming changes and plans?

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26 comments
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I think the changes do not go far enough to incentivise players to move up from Bronze and Silver. Right now rewards in Silver and Bronze are better than in Gold/Diamond/Champion. Under the proposed changes situation should improve, but still not close enough to make daily Diamond rewards to be really exciting.

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Even with the daily limit of 30 chests per day, still better in bronze than in diamond or champion? I was of the same impression before I learned about that limitation.

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I like the change to the daily chest. That would balance out the number of chest across the season each day.

I am concerned that the hugh penalty will be a disincentive for new players. I don't believe that most new players know that they need to hover over a circle with an I in it to understand the bonuses and penalties that are applied to them.

Rental prices should stabilize a bit. I will have to think about whether to rent out or not by season. I think many have been not moving up in leagues due to Collection power and the penalty of working toward chest that cost 2.5X points in higher leagues. I can now choose to earn Silver chest until my rank points hit Gold and then choose to rent Collection Power to move up to a higher league.

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I am concerned that the hugh penalty will be a disincentive for new players. I don't believe that most new players know that they need to hover over a circle with an I in it to understand the bonuses and penalties that are applied to them.

Yes, I think they need to add better/updated tutorials for new players.

I can now choose to earn Silver chest until my rank points hit Gold and then choose to rent Collection Power to move up to a higher league.

That means the focus chests change helps you a lot with this strategy.

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I will just have to see the effect that has. Thanks for sharing.

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I guess we all will. Thanks for dropping by.

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1 champion chest is equivalent to about 2.2 diamond. Does the math work out with this change?

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The thing about worth is that this is on average and the average is pulled higher by the very best rewards, but otherwise, we get many ordinary rewards in the champion chests.

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My last few days have been a joke 😅

Not even $1 a day in champion.

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Yeah, I know what you mean.

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Thanks for keeping us updated. You lost me with the formulas though., the rest was fine. lol

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They are from their post. Simply they moved the reduction of the rewards to a place where they made more impact (polynomial of 3rd degree instead of linear in math words).

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when i see formulas like those, it reminds me of black scholes and i freak out! lol

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Math can be fun too. But everyone has strengths and weaknesses.

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The season rental plan sounds nice. I am guessing that season renting option is more for the player to pick or for the rentee?

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It's not developed yet. We will see. Makes sense to be the offer and the player to choose what suits him/her.

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I believe the new system is beneficial for the rental market. Here are two reasons:

Also, the price of rent, both seasonal and daily, may increase. Stock up on cards!)
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Normally, that's what should happen. But we thought so with the new ranked system and so far it hasn't. Just recently started to pick up again.

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I agree. I think the market is still unstable. Especially summoners. Sometimes you can rent them for cheap, and sometimes you have to wait for 24 hours or rent them for a lot of money.

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Summoners are and will continue to be a big bottleneck in the game. Having as many of them as possible is a great idea.

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What I can't figure out is why they were so cheap to rent until now?

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A combination of factors: rank rewards changes which messed up renting especially from bots, DEC dropping in value and if owners didn't update their rentals, their cards are cheaper on the market, and the bear market in general.

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