Agor on Steroids

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My way of using Agor has been mainly as Taunt to absorb attacks, get a second chance on the battlefield with the Resurrect ability and that was it. I have watched battles where it was supported with a Tank Heal which has been a strategy I deployed a few times and it worked out quite well.

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But in this fight, Agor ends up with a magic damage of 5 and melee damage of 7 like a gladiator with Bloodlust ability, how is that even possible?
I will take us through it.

The Summoners

Opponent's SummonerElementAbility
KELYA FRENDULWater+1 Speed & Armor
My SummonerElementAbility
CAMILA SUNGAZERDragon-1 Melee

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Battle Ruleset
Born Again
Explosive Weaponry
99

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With all attacks against AGOR LONGTAIL, it is never easy to get rid of it, so it takes up my frontline with Flight, Taunt, and Void Armor abilities. Agor's richness in Armor has been of great help against magic attacks as well as melee and range attacks, therefore I've got a Tank well equipped for the fight.

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It was an Explosive Weaponry ruleset and normally TIDE BITER would be my preferred monster for the Reflection Shield ability but no, VENARI MARKSRAT brings in the Martyr ability. And for Agor, you don't want to be feeding it with Martyr ability but that is what happened, Agor was a recipient of Marksrat's Martyr 3 times and that led to one of the largest red dragons ever to have lived acting like a gladiator with Bloodlust ability.

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Not only did Agor benefit from the Martyr ability of Marksrat DEEPLURKER was a beneficiary as well as it ended the fight with a melee damage of 8 which is double its initial melee damage of 4 at level 4. Deeplurker is no stranger to the game a beast from the Chaos Legion edition with the Opportunity ability. Deeplurker was all out for destruction and was rarely affected by the Blast.

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VENARI WAVESMITH brings protection ability to the team with a magic attack, with a mana cost of 5 it is suitable for most lineups. Protecting the team and attacking is all she does and she excels at it.

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KULU MASTERMIND takes up the fifth spot in the lineup with Weapons Training and Opportunity abilities. With Inspiration from Hellondale, Kulu gained extra melee damage. Kulu enjoyed the battle like it was a practice session, unharmed without any form of trouble.

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This time out RIVER HELLONDALE, took up the backline, it was a bit of a confident move to place Hellondale in the backline as it is often a vital strength to my lineups that needs protection but this time out Hellondale received no threat, and survived the fight with only Venari Marksrat as the only casualty is an Explosive Weaponry fight.

Battle Link

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9 comments
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Agor Longtail is a card I would love to have on my side at the start of the game. It can be very complicated to take him down after such a boost from martyr abilities.
Great Battle
!PIZZA

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Thanks, bro, it was so difficult to get rid of Agor, it was as if it had a Tank Heal.
!PIZZA

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Nice battle. I don't have Agor but that card is a beast. It revived multiple times and it taunted the entire enemy team too. That martyr with just brutal against your opponent.

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It is a very exciting battle, I couldn't believe Agor survived the fight after all that is being thrown at it. I am enjoying the Born Again ruleset.

!PIZZA

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