RE: Splinterlands: The Economics Of Getting Into A New League

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I purchased a good chunk of CARD POWER to get myself into Silver II - I always aimed to buy 1 CP for less than 1 cent. The REWARD cards are always cheaper at the start of a season when they're given out in bulk for season rewards, if you're looking. Djinn Bilka x 3 (for a lvl 2 legendary card) will be 1500 Card Power for $10 or so. That's a bargain!

Some cards were more expensive, but balanced out in the end. I am convinced the WATER splinter team is easy to build and really cheap, so is Earth. I don't tend to to play the others, because I havn't built them - but that tended to work OK.



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I always aimed at opening my packs to get into higher leagues rather than renting, I don't know why I prefer this method, but it seem like works best for me. I relied on my lack opening to unlock bronze I and now silver III, but then, it's not all over, if I have the extra means I can rent.
My water and earth collection is a beast, my death and fire as well and I'm recently building my life collection.

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