Avoiding distraction.

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Part of growth is consistency.




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It's hard to show up every day.

Hard to be consistent. Life is busy and it's much easier to make excuses as to why we shouldn't be productive.

Procrastination is a skill in itself. Knowing just how far that we can push the lines without going over.

That will only hold us back in the long run. For anybody that has goals and targets like i do then time is against you.

It's vital to make the most of the time that you have and no waste it procrastinating.

At the moment, life is too busy to spend as much time as i would like on hive and in crypto in general.

I only have an hour a day at the very most, so i try to fit in as much as possible in that time.

First comes the necessary parts. Replying to comments, hitting my splinterlands quests, completing a post per day. That doesn't leave a lot for much lse so anything that's not a priority goes on the backburner.

if i get distracted along the way then its a missed opportunity.

The thing with procrastination is that it might not seem like the worst thing in the world. It keeps putting you further and further off the pace.

All that wasted time adds up over a long period and could cost you dearly. It compounds as every time that you push a project back to the deadline there is an opportunity cost where you could be doing something new and moving forward instead of winding down the clock and missing out.

Today is a great example of distraction. I think that we all know about the splinterlands general sale opening today.



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I bough a few hundred packs. The community is excited, twitter is full of posts, discord is going flat out.

I did get drawn into the hype and had to pull myself out of the cycle. There isn't enough time if I want to hit my daily goals and those are a lot more important in the long run.

The packs will be there for another time and the rest is just chatter.

It's not always easy but for anybody with long term goals it's important to avoid those distractions that pop up from time to time.

That is why we set those goals and targets in the first place. Charting a path to reach them is only worthwhile if we actually follow it through to the end.

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I admit that I also get distracted way too much as well. My eyes were all on the chaos legion general sales when I usually comment instead. I feel a bit behind today already.

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I know but it was just so exciting.
We had to wait a long time for the chaos drop and people got a bit excited.

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Procrastination, to over come or fall into its booby traps is life's daily question. Over coming indeed has an abandunce of rewards in the long run. Good and smooth read. Thank you

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It's not always easy but we need to stay the course. It's very easy to take a detour from the plan but hard to turn up every day and make things happen.

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Am reminded of the classic statement no sweet without sweat

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(Edited)

“Insanity is doing the same thing, over and over again, but expecting different results.” Consistency is not growth, it just looks that way relative to someone backsliding. It's a plateau at best. If someone wants growth, they have to get out of their comfort zone and do more or trim the fat and become more ergonomic.

Using the chatter of people who already are splinterlands sycophants as a benchmark is folly. Chaos Legion has been one of the most concerning anti-consumer experiments I've ever seen and I am baffled by the community lacking critical thinking on it. They've been conditioned in a Pavlovian way to not ask the hard questions and you can see a huge disparity between the opinions of people within the community who have a vested interest in the greater fool theory playing out the way it does compared to the regular gaming community or even the rest of the crypto enthusiasts at large. I don't like to play gatekeeper for gaming but when you have a product that hasn't delivered on promises from its first crowd sourcing campaign maintain its pachinko machine minimum viable product status, that's not a game. It's just a gambling mechanism or maybe a financial instrument if a person wants to be extremely charitable charitable.

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“Insanity is doing the same thing, over and over again, but expecting different results.”

That's true but only if they are not the results that you desire. If the results are what you are looking for then it makes perfect sense to do it over and over again.

Your not wrong about trimming the fat or pushing the boundaries for investment but i think that it's all parts of the same whole. They all help but combined they are magic makers.

Splinterlands to me makes perfect sense. The economy needs to be slightly tweaked but having been there since the early days i'm delighted with the progress that the team have made. The system makes sense and i think that it will continue to grow and expand.

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Yes splinterlands looks good to everyone inside the bubble and garbage to everyone outside the bubble.


People say it makes sense but they don't actually substantiate their arguments. They just shill and create buzz. Yes if you want the same results, then that can be good but the faulty logic is framing that as growth. What does "perfect sense" mean to you? You used it twice to do hand waving but didn't even really engage with what I was saying about them. It kind of sounds to me like "perfect sense" is when someone is paid to say favorable things and then people take that at face value without much critical thinking. I don't even think that liking the product is necessarily bad but people should actually engage with the obvious problems instead of dismissing them of just pointing at a chart and being like "well up is good". This is a well understood economic theory that isn't just linked to the crypto markets. https://www.investopedia.com/terms/g/greaterfooltheory.asp

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It makes perfect sense for a game to give a part of the ownership to it's players. That when you put a significant amount of time or money into the game that you receive assets in their place. That games with digital assets become nft's and we can now have ownership over what we buy and what we do with them.

Buy, rent, play, sell.

That scarcity and utility creates demand and that as the game expands then the newer versions expand at the same rate. Its often been the case with physical collectibles and now we are moving to the next iteration of that genre.

I played the game for years when there was little or no profit to be had. Now that we can actually earn something for our time it's little wonder that it has grown so much this year. It's not a bubble, it's growth and development. The spike in demand was a bubble caused by the timing of a few significant events within the game and playtoearn in general but even before that, the app had been building nicely.

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I appreciate you engaging honestly with what I am talking about. Sorry if my tone was rather harsh before but a lot of people are really dodgy. I like reaching out to you since you always seem to engage with a thoughtful reply even if you don't agree with me. I think there's a lot to appreciate about Splinterlands but if they cleaned up a lot of their false advertising and deceptive practices that would go a long way. Some people seem to like their product as is but it should be noted that when people say they enjoy the game, they are usually talking about the dopamine hits they get from the gambling aspect and less to do with the game loop. Now I should give them a lot of credit for the shiny bells and whistles they have added to their pachinko machine and the masses need a low skill ceiling gambling machine to keep their minds busy.

Personally I like games that challenge me to be smarter and better. I have really appreciated MTG as a game that does this for me and I think one of SL's biggest mistakes was trying to compare themselves to it. They have created a lot of false narratives and if they made a more 1 to 1 comparison then I would be a lot more charitable when considering what could be considered fraud. MTG has always done what Splinterlands is fumbling to get right today and MTG is much more decentralized and deep. I always found it very strange that people in splinterlands try to use the Naples to orange comparison by citing MTGA. The actually relative game to MTGO also known as MODO. It features trading, renting and ownership of your digital goods with the added benefit of if you complete a whole set, wizards will send you the physical product to match. Arena was created much later and was meant to be a free to play and sleeker design to compete with hearthstone and games chasing that market. In Splinterlands you claim to own your "cards" but you aren't really given the freedom to do whatever you want with them. There are other places to store and trade them but the "game" loop is centralized and controlled by SPLINC in the same way steemit had control over steem. Even if we have faith in Matt and Aggy, this is still a vulnerability in the same way the Sun takeover happened. The obvious counter to this is SPS and the DAO but there are flaws to this model in that it was organized way too late and centralized control is already limited to SPLINC its investors and them maybe having to appeal to the biggest whales Matt Clarke and Neal. Contrast this with MTG where formats have been designed grassroots including EDH, Pauper, and Frontier which was later repurposed into Pioneer. EDH has a governing body outside of Wizards and wizards has no control over its rules. Wizards also has Judges which are kind of an in between because they have autonomy from Wizards but they will always be linked so it's a bit unclear how much control they wield over that body.

The depth of strategy aspect might seem like a nitpick or personal preference but it actually matters. Splinterlands doesn't really fulfill the key components of what has differentiated from board games where they separated from. These two features are secret knowledge and randomization from shuffling. In MTG you have cards in your hand that you know but your opponent doesn't know and this secret knowledge changes over time. Skilled opponents can deduce what is in your hand through play patterns and this is an added skill factor in the game. This isn't just fun. Its critical to game design because of something called permutations as well as P vs NP problems. Because of Splinterlands simplicity and "faceup" nature, it can be solved with limited information and this is why the game was plagued with bots for years.

Now let's be charitable and pretend that Splinterlands is just MTGO but on the blockchain with NFTs (Although Gods Unchained would be a more fair comparison). Is that really ultimately an upside? People say NFTs are a hot commodity and the face of crypto through 2021. Even though it was a big news cycle, NFTs actually seem to be more of a squeaky wheel with NFT holders making up about 0.1% of people in the crypto market. This small but vocal group shuffle NFTs between themselves rigorously which gives the perception of high demand and traffic. If the only differentiation these products have are that they are NFTs and that the whole trading, buying, renting, selling is inferior and slower to market than MTGO and the whole DAO idea is a faulty version of OSRS' polling system, what are the advantages for using a less robust, more centralized system?

This is all just food for thought. I like Aggy and Matt. I don't want to bash their game. I just want to be able to be honest and seek better outcomes without pitchforks from the cult of toxic positivity. There was also something I mentioned earlier that hasn't been touched on in that they have crowdsourced money for aspects of splinterlands that they haven't produced yet. Contrast this with the fact that in April the private sale drop of SPS will be fully distributed to large scale investors which creates disparities when the last project they announced has had full fulfilment to certain parties but they haven't done fulfilment for promises from years ago. There are other issues with certain parties getting different entry points on different financial products and services which super shady and questionable ethics but I'm not sure about the overall legality of that but I get a lot of weird Theranos style vibes from it where they make pie in the sky promises that always have goalposts pushed back as the market is left with relatively little except forward looking statements.

https://m.youtube.com/watch?v=zU5JsP6pUpc

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