RE: SPinvests weekly earnings and holdings reports #45

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Slow and steady wins the race.

SPInvest not going slow...we move at rapid fire pace.

I agree about gaming, not a good investment. A nice return if playing for enjoyment but 10% in a year is not a great allocation of resources.

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I'm not so sure games are a bad investment. Is this accounting for the value of NFTs gained by the account through play? Also, it feels like all of these games are in their like, pre-Farmville stage. There's still a lot of room to grow, and as it grows, the artificial scarcity of the game systems is going to shine through.

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We arent playing. SPI invests in games to try and get a return. That is what this is about.

As I said, if playing, it might be a good deal since the interest would be coupled with the rewards.

And with NFTs, they might be hot right now, but will that continue. For some sure. But I am not sure SPI is looking at sifting through things to that degree to make an investment decision. A lot of other opportunities that it could simply add to its existing investment.

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Not so into NFT's for gaming are art, I dont understand it. Give me an NFT that owns a percentage of a house that is generating monthly rental and you talking my language.

as the gaming, were not playing so i guess we are doing it wrong. Not that much invested anyways, nothing ventured, nothing gained.

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I don't mean "play" in the sense of "play for entertainment," but in the sense of "engage with the game's mechanics," which, looking at spi-steemcity's dCity, looks like it happens. I'm wondering if the value of things like workers in that game are accounted for, is all.

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