The Dragon Battle | A Narrow Escape Victory

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We are back to the dragon weekly battle fight, since that was what the team picked for this week, we are permitted to use any dragons in the battle and it really go well with me since I really love using dragon element to make the battle juicy since there are lot of strong monster card in that particular element. This battle am about to share was really amazing and a funny one, it is once in a while battle that occur luckily, as in I was really lucky to win this particular battle, I almost shouted Oh my God when I saw the last battle round, seeing what I had left on board and what my opponent had left almost make me loose hope but it all work together for my good.

It was a 48 mana capped battle between I and Iuriomagico, we were to choose from any element apart from fire and death. On a normal day, I will love to use dragon coupled with death but it wasnt on the list and had to pick water since I notice some of my cards had extra level added especially my frontine, also we were given the Spreading fury which gave all monster cards the enrage ability and also the Lost legendaries rules which doesn't allow any legendary cards on board. It was hell of a rule because I will be missing out on my legendary monster cards, had to think and make the selection I hope is right for me so I decided to pick up the following

Diemonshark which is one of my strong melee cards that I love using as my frontline based on the ability it possess which include the trample that deal extra damage whenever it destroy an opponent card, the enrage which was given and also the retaliate ability that have the chance to do damage back to it attacker whenever a melee card hit it then I had to back it up with *Manticore with the reach and thorn ability to attack from the second position as a melee. I went ahead to pick up Nerrissa Tridawn which is a magic card with 4 magic attack at level 4, then I picked Dhampir Inflitrator which have a weak health but I had to use it because of the ability it possess, a double striker, a sneak and also cripple that make the target lose extra one health after been hit, I need it to do wonders. I had to save it from damage using Captain Ghost to support it with the affliction ability incase my opponent use a healing card and oppress to deal double damage to his no attacking monster cards. I don't know what he will bring on board, had to add an extra sneaky card so I pick Sand worm to do justice to it.

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It was a tough battle, I didn't expect it, it was really shocking, he came up with 3 strong range attackers and one with double strike, thank God his azmare doesn't have double strike if not the damage will be too much. He gave me the first attack and even destroy my cards first mostly with is range attackers but I did mine back, tit for tat until the 2nd to the last round when It remain only my sand worm with two of his range cards.

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He activated my sand worm enrage ability after damaging it health with is second range card while I destory the one standing as frontline which cant attack, leaving use with one each on board. This situation actually gave me the advantage since I have one melee standing and he only have a range card left, so I gave him the last strike and I won. It was a scary but fun battle.


THANKS FOR READING! CONTINUE PLAYING SPLINTERLANDS AND EARN THOSE JUICY REWARD




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