RE: dCity Investments - 3rd edition update - put citizens in buildings for better rewards

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These additions sound interesting. It may take me a bit to take advantage of them, though.



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I think Gerber wanted to create some things that would be interesting for the big dcities as well. For smaller dcities it will take more time, but that is ok and it will give you some targets to go for.

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With the number of people that have large dCities, that would probably be the best way to bring some much needed interest (and potentially capital) back to the game. That makes a lot of sense when you think about it.

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Yes, it does indeed

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And, hopefully, by increasing interest for those with larger dCities, it will benefit the entire ecosystem and have a favorable impact on the astronomical taxes we have seen of late. Personally, I don't foresee that have as much affect as people are predicting, but I hope I am wrong.
!LUV 1

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True, I think that the top 50 will be able to do all these things within the first month or so. After that they can go back to dumping sim on the market.

Although there will be more factors limiting sim income and the consumables for removing disaster effects on your dcity is a good idea. It would be good if more sinks would be created to stabilize the price.

Not that Gerber isn’t working on that already. He has improved a lot of things, but as dcity is so ridiculously profitable things got out of hand a bit.

I for one will be looking to take profit at the start of the next edition. I’ll go for the new content when prizes settle a bit.

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