RE: Axie Infinity: Play-To-Earn Model

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Axie is on the Ronin sidechain, faster and cheaper than ETH, there's a good bridge and meta mask integration.

Like many blockchain games the initial cost of entering is a massive barrier. To start Axie you need three Axies, the cheapest Axie is $344, so looking at over $1,000 USD minimum to start. It is what it is, but I think this is a problem that needs to be solved in play to earn.

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Have you seen the blockchaingaming.com accelerator stuff they're doing? They partner with dapps to do market making and provide "scholarships" to help get players started at a much lower cost. I'm guessing you've at least seen them here on Hive (cuz what gaming stuff don't you see on Hive? 😆)

Do you think it's a viable model to solve that problem? Do you have other ideas?

I want to see gaming explode on Hive

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(Edited)










Lol I bought some already on crypto.com

Now where the fuck is LEO or HIVE?

Anything that sounds like my name or elons son's name aka my name will do well

ackza @battleaxe axie Axl Xae a 12 etc

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Really? I did not realize it was a pay-to-play. That certainly makes a big difference.

Of course, if that is an investment since it can be made back in a short period of time, it might be well worth it.

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but is still a big barrier to entry.
So only attracts crypto type people.
So no new money entering the ecosystem.

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If I understood correctly in game need invest 1000 USD to make 50 USD per month? So game is basicaly pay to win. I play another blockchain card game but i dont have luck with cards. Also i have one question for blockchain games: if you play some games and earn game tokens (that tokens use in hive engine to trade in other coins), if you STACK tokens did you earn tokens per time or not? I read many blogs but nobody dont explain step by step how this work. Tnx

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I have been watching Axie for some time since I’m a blockchain geek like that. The pricey barrier to entry will not be sustainable in the long run. It is what also kept me from participating in the game. If they what to survive the long term you have to enable cheap entry level virtual assets. Most mom and kids won’t spend that kind of money on a virtual asset. $4.99 maybe but not $300 bucks.

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exactly, not viable long term. how do you scale a video game if it costs $1,000 USD just to start...lol

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Speculators be speculating..but it does show the potential of monetizing in game assets. Some game dev is going to get the formula right one day. Affordable in game assets. Zero to no cost fees. Daily coin/token income. You get the idea..:)

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I guess this is pure demand and supply.(if people lose interest, Axie prices will go down.)
On contrary, I can say how can BTC can be popular if it cost 1 million USD.

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totally supply and demand, I guess time will tell.

BTC is different because you dont have to buy 1 BTC to participate, you can buy a fraction of it, eight decimal places helps with that 👅. To join Axie you need 3 whole NFT's, each costing $Xxxx

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