RE: Axie Infinity: Play-To-Earn Model
I entered the game two days ago. It cost me $1,240 for the equipment to play. That kit has already generated $60 and will generate more as the axies level up. The investment is recouped on average, in a month and a half to two months.
Granted there is a big barrier to entry for the investment, but the returns are unrealistically greater than splinterlands. What people do is give scholarships to users who don't have the investment, like in splinterlands, who play on a borrowed account and split the profits. This way many collect to buy their own equipment. They are also going to incorporate demo accounts, to play without profits.
My son has the scholarship. My goal is to have more axies to give scholarships to more people. Also to join in the breeding of axies.
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