RE: Axie Infinity: Play-To-Earn Model

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Been seeing a lot on the Axie infinity game of late. Nice to see the gaming industry gaining lot of action. Going Forward, I think the developers will have to reduce the cost of entering as that proves as limitation to this getting more users.


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More the Game matures, more it become costly to enter.
Take Splinterland's for an example, 2.5 years ago when I joined those max summoner cost less than $50, I guess now you have to shell more than double-triple to get a max summoner.

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That seems to be the case. As a game grows in popularity, that which is limited will be in greater demand. I imagine Splinterlands is no different.

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Oh. Guess I no little about this. Well good for them as the prices continues to gain more value over time


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